Complete source code of Bike Racing IOS Pro Game . This Game is extremely addictive. Each level comes with addictive hurdles and drunken Riders :) and your target is to avoid accident . Speed of Bike keep increasing on the fly as you play on and to add more spice to game we have added jumpers to boost the speed of the game.Game work for IOS6 & Support Retina and HD Graphics :)
Engine is outstanding and is implemented with Objective C (Native and no Frameworks) and Cocos2d with Box 2D as game and physics engine hence easy to modify and tweak.
- Game has HD Graphics
- Outstanding Physics engine integration with nice background musics and sounds
- Ads Integrated(Chartboost and Revmob). You will generate revenue starting from your first download. Also integrated with Facebook , Adwirl & GAME CENTER
- Interactive Animations between screen transition.
- Interactive Popups
- Also meeting all Coding standards released by Apple.
- Code is easy to understand is tried our best to follow all coding convention. 8.Complete Source code with outstanding sounds & sample graphic.
With few Graphics changes you can publish your own Bike Racing Game. You can customize this app to any theme of your choice by just changing 2D Graphics. This is a perfect game for one who wants to reskin their apps and make a multiple copy of App with different theme as this app works as engine. Change the graphics and publish your app tp the AppStore to get the success of the game
We provide after sale support via email or skype (all the contact information are included in the documentation file).
This game has entire source code with all features and with Ads integrated . Ads framework integrated are Chartboost and Revmob (each one will display at a time)
Code is written in native Objective C and Cocos2D as game engine Ads are integrated in AppDelegate has function chartBoostPopups to show Popups at regular intervals. Controlling of the code starts with RootViewController.m
All logic is written inside PlayScene and Function – (void) init & moveRoadBackground has logic of entire game and ScoreScene folder has entire logic for scores
About.m has static content can can be changed as per your requirement. Settings logic is written in Settingd.m ( easy to change and understand ).
ScoreScene are written in ScoreScene folder
Graphics and Sounds :
All Graphics are kept under Resources Folder Images Folder has all images which is required to resin to make a new game of your own . The images are names in such a way that its easy to replace and resin . Sounds are added under Music Folder .